Youth
from $199/ year
One team or a small youth program.
- 1 team, 2 coaches, 12 players
- 9 plays
- Up to $299: more plays, priority support, onboarding
Girls Flag Football
Flag-specific teaching logic turns your play into interactive learning players explore from their own position. Quizzes show what they understand, and your report shows where it breaks down, so the next practice goes straight to the gap.
Plays can be understood from a whiteboard, a bird's-eye view, or any player's eyes: the QB's, a receiver's or a defender's.
Drag to rotate the field, pinch or scroll to zoom, tap a position to see through that player's eyes.
Why ChalkTalk
The whiteboard, the walkthrough, film study, reps and position-by-position teaching work. They're how the game has always been passed on, and they still are.
What they can't do is follow the player home, or tell a coach who understood the read and who only memorized the movement. ChalkTalk extends the teaching you already do: players revisit your play from their own position, show what they understand in a quiz, and your report shows where understanding breaks down so the next practice can go straight to it.
What already works
What ChalkTalk adds
Built by a coach with 20+ years on the sideline, who also founded Hoops Creating Hope, which uses basketball to teach young people in India. Teaching the game is the point.
The problem
Every coach has a system. Getting it out of the coach's head and into all of your players' heads, understanding the concepts the same way, is the hard part.
PDFs, whiteboard photos, screenshots and group-chat explanations. Each one shows a frame, not the sequence, the reads or the counters.
A drawing can't show timing: when to break, when the ball comes out, where the rusher and the safety will be. That's exactly what players get wrong.
Practice time is limited, so it's hard to know who understood the read and who only memorized the spots, until it shows up in a game.
How it works
Real screens from ChalkTalk. The report uses sample data.

Type or talk through the play the way you'd explain it in the huddle. ChalkTalk builds it phase by phase: the formation and motion, the snap, the routes and each read, with the defense's reactions, and you review it before anyone sees it.

Players see the play as a diagram, in motion, and in 3D through their own eyes, with the defense they'll face: the QB reading the field, a receiver turning to find the ball, a defender watching their player. Every position gets its own job, in your words.

"What happens next?" on every phase, and the QB's real question: where do you throw it? The answer comes from the field, not a fixed order: leverage, space, a clear throwing lane, and time before the rusher gets there. Tap the field to answer, in 3D or on the diagram. Each answer comes with the why.

Your report shows each play's quiz results phase by phase, first try, with weak phases flagged, plus each player's scores and who hasn't opened the play. Opening a play isn't the same as understanding it, and the report shows the difference.
You decide what to reteach: one phase, one read, one group of players, instead of running the whole play again for everyone. Players revisit it and retake the quiz. The next result shapes your next practice.
The learning spiral
Most tools end when the player finishes the activity. ChalkTalk's loop keeps going: the report sends you back to teaching, aimed at the specific gap, and the next check tells you whether it closed.
A continuous cycle of instruction, comprehension, and targeted improvement.
Translate flag football concepts into interactive learning.
Let players revisit concepts and demonstrate understanding.
Give coaches reports identifying where comprehension breaks down.
Focus instruction, revisit the concept, and test again.
Every learning cycle informs the next teaching decision.

Where the time goes
ChalkTalk is designed to help coaches focus teaching time where it matters most: players arrive having seen the play, and you arrive knowing which part to work on.
| Approach | Before practice | During practice | Between practices | After a check |
|---|---|---|---|---|
| Whiteboard and walkthrough | Players arrive new to the play. | Coach explains it, team walks through it, re-explains for whoever missed it. | A photo of the whiteboard, if anything. | Gaps show up in scrimmage or games; the next practice re-teaches the whole play. |
| With ChalkTalk | Players study the play, their position and the defense on their phones. | Walkthrough and reps go faster, with more time on execution and decisions. | Players revisit it and take the quiz. | The report shows the weak phase; the next practice targets it, then players check again. |
For coaches

NFHS 7v7 on every state field size, and NFL FLAG 5v5 for youth. Positions coded QB, C, X, Y, Z, H and F, a line of scrimmage, the 3-flag belt, and defense that follows the rules: rushers from the rush line, man and zone coverage, no contact. Players learn the right habits from day one.
For programs
Varsity, JV and youth, or every squad in a club, learning the same system, while each coach can still adapt it for their team.
See ChalkTalk In Action
High-low read
The hitch underneath, the corner route over the top. The QB reads one defender, the corner, and throws to the open one.
Crossers + QB run
Two shallow crossers rub past each other against Cover 0, with the center sitting down and a QB scramble if the rusher overruns.
Motion and the run game
Jet motion, the handoff, a legal screen and the pitch option: flag's run game, phase by phase.
In the beta
ChalkTalk's beta started in basketball, with youth, high school, club and college programs. They are beta participants, not paying customers. Flag football is new this season, and we're looking for our first programs.
Basketball beta, as of October 1, 2026. Player logins count sign-ins, not unique players.
Pricing
Every plan includes the whole learning loop: interactive plays, 3D, defense, quizzes and the coach report. Plans differ by size and support. Flag football programs in the beta pay nothing until April 15, 2027.
from $199/ year
One team or a small youth program.
from $499/ year
Varsity, JV and youth running one system.
from $1,000/ year
Organizations with many squads.
from $5,000/ year
Staff and players.
Starting prices are what you pay at checkout. The higher end of each range adds more plays (youth), priority support and onboarding; we'll quote it on request. Teams inside a program (shared or team-only plays) are included. Bigger program? Talk to us.
Roadmap
Beta
We're adding a small number of flag football programs to the free beta this season. Join now and the full product is free until April 15, 2027. Apply and we'll be in touch.